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Found 8 results

  1. The folks at YouTube channel Powerlight-13 have remade the epic Star Wars: Episode VII - The Force Awakens trailer inside of Rockstar Games' open-world action game Grand Theft Auto V. Obviously it's somewhat rough--after all, GTA V is a bit limited in its Star Wars props. But it's a fun watch all the same, and speaks to the enduring passion of the GTA V playerbase. The Force Awakens hits theaters in December 2015, while GTA V fans have GTA Online Heists, and maybe some single-player DLC, to look forward to in 2015. Thanks, Polygon.
  2. Kathleen Kennedy has been discussing progress on Star Wars: Episode VII, which is rapidly approaching the point where cameras will stop rolling… As reported by The Guardian, Kennedy revealed that LucasFilm is “within three weeks of finishing filming on Star Wars: Episode VII†before going on to wax lyrical about the thrill of returning the franchise to London. “This continues a long tradition of Star Wars movies being made in London,†said the producer. “It goes back to 1976.†“To know that we are now coming back and we will be making the movies once again based out of Pinewood and now we’re looking to put together ILM London, it’s rather remarkable that this has come together in less than two years.†Meanwhile, series stalwart Warwick Davis has also confirmed he will be returning for the new film, courtesy of the amusing video below… Directed by J.J. Abrams and co-starring Adam Driver, Lupita Nyong’o and John Boyega, Star Wars: Episode VII will open in the UK on 18 December 2015. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  3. Check out 30 minutes of pre-alpha gameplay footage for a game you'll likely never get to play. Around 30 minutes of gameplay footage for TimeSplitters developer Free Radical Design's scrapped Star Wars: Battlefront III has emerged, giving gamers a glimpse at a game they'll likely never play. A pair of 15-minute gameplay videos (via Eurogamer) provide a look at how the game played in its pre-alpha state. The videos show off all manner of environments, vehicles, and playable characters. These were to include well-known Star Wars characters such as Mace Windu, Princess Leia, Chewbacca, Han Solo, Lando Calrissian, Anakin Skywalker, Luke Skywalker, Yoda, Obi-Wan Kenobi, and Padme, among others. Despite numerous and detailed attestments to its existence and development, LucasArts never confirmed that Battlefront III was in fact in production. The game has long been the subject of much rumor, speculation, and head-butting. Its developer, Free Radical Design, was later folded into Crytek UK. Though we may never get to play Battlefront III, Swedish Battlefield developer DICE is currently working on a brand new Star Wars: Battlefront game for Xbox One, PlayStation 4, and PC. We haven't seen much of the game yet, but DICE plans to reveal more about it in spring 2015. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  4. Enter your email address to receive an in game code for a GameSpot exclusive Magicka: Wizard Wars Daft Robe. Paradox Interactive is celebrating their one-year anniversary of Magicka: Wizard Wars. Released in Early Access one year ago, Magicka: Wizard Wars now has a community of close to 1 million registered users and to celebrate we've teamed up with Paradox to give away a special in game robe. The robe is called the "Daft Robe" and provides a boost to lightning spells. Included in the robe is the /daft emote which results in your wizard showing off their awesome dance moves! Magicka: Wizard Wars, which is free to download and play immediately in Early Access, is a spellcasting action player-versus-player (PvP) game where two teams of four wizards each go head-to-head utilizing the celebrated spellcasting system - and the chaotic friendly fire - of Magicka. Warring Wizards combine elements to attack, defend, and generate total confusion in hundreds of ways as they battle it out to become the last Wizard standing. It wouldn't be a party unless everyone could play, so these codes have no restrictions, everyone can grab one! To redeem your key: Launch Steam (download and install Steam if you're not on Steam yet) Click "Games" from the menu bar at the top of the Steam client Select "Activate a product on Steam" Follow on-screen instructions to redeem Steam key After redemption, Steam will automatically download and install Magicka: Wizard Wars When download is complete, select Magicka: Wizard Wars from your Steam Library to launch game Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  5. New details about the Rogue Squadron collection and an online multiplayer Rogue Squadron for the Xbox 360. Julian Eggebrecht, the former President of Star Wars: Rogue Squadron developer Factor 5, shared some details about a canceled Rogue Squadron collection and other games the studio worked on but never released before it shuttered. "As you might remember, it leaked from LucasArts that we were working on a trilogy compilation, and that was actually for the [original] Xbox," Eggebrecht said on IGN's Nintendo Voice Chat podcast. The game would have included Star Wars: Rogue Squadron, Star wars Rogue Squadron II: Rogue Leader, and Star Wars Rogue Squadron III: Rebel Strike, all reworked for the first Xbox, but the project was canceled by LucasArts, which Disney closed in 2013 after it acquired the company alongside LucasFilm. Eggebrecht said that Factor 5 then began working on a Rogue Squadron game for Xbox 360 that would have been the first to introduce online multiplayer to the series. Star Wars Rogue Squadron: X-Wing vs. Tie Fighter, as the project was called, emphasised cooperative multiplayer, where players reenacted famous space battles from the movies. "The moment it [Rogue Squadron] was cancelled, Shu[hei] Yoshida from Sony basically held out his hand and basically said 'come on, guys, come on to the PlayStation team. We're still looking for PlayStation 3 launch titles.'" That game eventually became the PlayStation 3, dragon-flying launch title, Lair, because Sony wanted to have their own IP. Eggebrecht said that Factor 5 later even tried bringing the Rogue Squadron collection to Wii, but that they couldn't finish the project because of the financial crisis of 2008, which eventually led to Factor 5 going out of business. The Rogue Squadron series, in case you're not familiar with it, let players fly the original trilogy's iconic spaceships in a series of missions, some of which were also based on the movies. The last game in the series, Star Wars Rogue Squadron III: Rebel Strike, was released on GameCube in 2003. For even more details on Factor 5's canceled Star Wars projects, give the Nintendo Voice Chat a listen.
  6. We've been manufacturing without a license in our homes for 30 years now. It's about to go physical. Maybe that will wake legislators up to the bigger picture. If not, we're in for something much worse. We’ve been manufacturing our own copies of knowledge and culture without a license for quite some time now, a practice known first as mixtaping and then as file-sharing. Home mass manufacturing of copies of culture and knowledge started some time in the 1980s with the Cassette Tape, the first widely available self-contained unit capable of recording music. It made the entire copyright industry go up in arms and demand “compensation†for activities that were not covered by their manufacturing monopoly, which is why we now pay protection money to the copyright industry in many countries for everything from cellphones to games consoles. The same industry demanded harsh penalties – criminal penalties – for those who manufactured copies at home without a license rather than buying the expensive premade copies. Over the next three decades, such criminal penalties gradually crept into law, mostly because no politician thinks the issue is important enough to defy anybody on. A couple of key patent monopolies on 3D printing are expiring as we speak, making next-generation 3D printing much, much higher quality. 3D printers such as this oneare now appearing on Kickstarter, “printers†(more like fabs) that use laser sintering and similar technologies instead of layered melt deposit. We’re now somewhere in the 1980s-equivalent of the next generation of copyright monopoly wars, which is about to spread to physical objects. The copyright industry is bad – downright atrociously cynically evil, sometimes – but nobody in the legislature gives them much thought. Wait until this conflict spreads outside the copyright industry, spreads to pretty much every manufacturing industry. People are about to be sued out of their homes for making their own slippers instead of buying a pair. If you think that sounds preposterous, that’s exactly what has been going on in the copyright monopoly wars so far, with people manufacturing their own copies of culture and knowledge instead of buying ready-made copies. There’s no legal difference to manufacturing a pair of slippers without having a license for it. To be fair, a pair of slippers may be covered by more monopolies than just the copyright monopoly (the drawing) – it may be covered by a utility patent monopoly, a design patent monopoly, possibly a geographic indication if it’s some weird type of slipper, and many more arcane and archaic types of monopolies. Of course, people in general can’t tell the difference between a “utility patentâ€, a “design patentâ€, a “copyright duplication rightâ€, a “copyright broadcast rightâ€, a “related rightâ€, and so on. To most people, it’s all just “the copyright monopoly†in broad strokes. Therefore, it’s irrelevant to most people whether the person who gets sued out of their home for fabbing their own slippers from a drawing they found is technically found guilty of infringing the copyright monopoly (maybe) or a design patent (possibly). To 95% or more, it’s just “more copyright monopoly bullshitâ€. And you know what? Maybe that’s good. The next generation of wars over knowledge, culture, drawings, information, and data is just around the corner, and it’s going to get much uglier with more stakes involved on all sides. We have gotten people elected to parliaments (and stayed there) on the conflict just as it stands now. As this divide deepens, and nothing suggests it won’t, then people will start to pay more attention. And maybe, just maybe, that will be the beginning of the end of these immoral and deeply unjust monopolies known as copyrights and patents. http://torrentfreak.com/the-next-generation-copyright-monopoly-wars-will-be-much-worse-140831/
  7. Ending months of speculation about their uncertain future, Joy Williams and John Paul White, the Grammy-winning duo better known as the Civil Wars, have announced that their musical partnership has officially come to an end. On indefinite hiatus since late 2012, the pair released a statement Tuesday, in which Williams says, "I am saddened and disappointed by the ending of this duo, to say the very least. JP is a tremendous musician, and I will always be grateful for the music we were able to create together." "I would like to express sincere thanks to all who were a part of the arc of the Civil Wars — from the beginning, to the end, and all points in between," adds White. "My deep appreciation goes out to all who supported, disseminated, and enjoyed the music. Whatever shape or form the next chapter takes, thanks for being a large part of this one." The reason for the duo's breakup is one of the best-kept secrets in contemporary music history. It was exactly a year ago today that Williams told Rolling Stone the two were not on speaking terms, but wouldn't pinpoint the cause of the split. Still, she was hopeful for a reconciliation. "If John Paul and I can find a place to meet in the middle, I believe that there could be a future for the band," she said. "I would be open to having a dialogue; I would be open to trying to mend the bridges that I think we both burned…. It takes two." To thank fans for their support, the now-defunct Civil Wars are offering a download of their 2010 recording of "You Are My Sunshine." Originally issued in 2011 as the B-side to the limited edition 7-inch vinyl of the band's "Barton Hollow" single, this marks the first time the song has been available digitally in the U.S. Barton Hollow won the 2012 Grammy for Best Country Vocal Duo/Group Performance. White and Williams first met at a Nashville songwriting camp in 2008. In 2013, they released their second full-length album. That self-titled effort earned them their fourth Grammy award.
  8. The past year, the copyright industry appears to have calmed down a bit, thinking it won the file-sharing wars. At the same time, people sharing culture and knowledge have done the same thing. This conflict is far from over. The two sides in the conflict over sharing culture and knowledge have rarely been further from each other in their view of the world. On one hand, you have the copyright industry, now content thinking it won the war against the net generation – or net generations by now (plural). File-sharing has stopped growing, the copyright industry observes, and controlled streaming is growing exponentially. New technology has produced a better offering that outcompeted the inferior pirate alternatives, and in the end, people wanted to do the legal thing, the copyright industry argues. But this is very far from the truth. The only true part of it is that the number of people sharing culture and knowledge is no longer growing exponentially, but that’s because the habit is saturated. One-third of young people in the US and Europe today share culture – in violation of the copyright monopoly – daily or almost-daily. A phenomenon can’t keep growing exponentially forever in a finite population: eventually, everybody’s doing it, and that’s the point we have arrived at now. Apart from that, it is true that the copyright industry has produced better offerings: Pandora, Netflix, and HBO streaming. But so have the people who manufacture their copies without a license. The Pirate Bay is ten years old; almost as old as Microsoft’s Windows XP, to put it in context. (Anybody remember Microsoft?) Yet, despite HBO’s successful and profitable subscription model, record numbers of us get our latest fix of Game of Thrones delivered automatically directly to our desktop the instant it is available, courtesy of RSS torrenting and EZTV, or your own favorite supplier. And if we don’t like torrenting, but actually like streaming? Turns out that the pirate equivalents of the commercial offerings far surpass the simplicity, accessibility, and ease of use of the copyright industry’s technology – and that’s not even going into selection and absence of laughingly stupid “not available in your country†messages. From Popcorn Time to Zona, the happy amateur sharers are miles and leagues ahead of the copyright industry. The technology that the copyright industry claims “already has won the war†for that obsolete industry? Well, it turns out that the net generation could use the same technology to build a lot better services still. Teens today make absolutely no distinction whether services are “legal†or not; they just grab stuff from where it’s easiest. In this environment, people on the other side – the people manufacturing unlicensed copies of knowledge and culture, and sharing those copies in turn – have also taken a victory for granted. We’re getting our Game of Thrones, we’re getting our movies and porn as we always have, what’s the big deal? The Pirate Bay team was sentenced in a mock trial five years ago to largely no effect whatsoever (except for those poor individuals), the site itself is still up, and new great services for manufacturing our own copies of knowledge and culture are appearing by the month. Why bother fighting? This is long over, right? Not so fast. SOPA and ACTA was just two years ago, in 2012. They were struck back, but their obfuscated spawn are already appearing. We’ve seen and heard the acronyms TPP, TTIP, CISP, CETA, and others. The copyright industry keeps working, it just does so out of the sunlight. In the end, this is about the power of narratives, the greatest power anybody has ever had. And the copyright industry isn’t giving it up without a fight. The file-sharing wars are far from over. There may be a bit of silence on the fronts at the moment. Enjoy it, and prepare for what’s coming. http://torrentfreak.com/the-file-sharing-wars-are-anything-but-over-140629/