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  1. Restoration process now underway; Imminent patch will help activate more online features; No update on PS Plus edition. Driveclub servers are "building a steady increase in performance", according to its developer. The performance increases follow a string of connection problems that affected players after the game shipped last week. Evolution Studios, the developer responsible for Driveclub's buggy netcode, has been persistently communicative during its disastrous week of connection problems and server timeouts. But late on Monday, the studio appeared to have turned a corner, claiming that an increasing number of players are now able to access the title. "Continual upgrades to the Driveclub servers are building a steady increase in performance, meaning that we're getting more and more players connected," the studio wrote. As an immediate response to the online problems last week, Evolution closed some of Driveclub's online features and postponed the free PS Plus edition. While there is still no new release date announced for the PS Plus version, the developer said another server update would arrive by Wednesday that would begin the process of switching on more online features. "We are sorry that we don't have more concrete news to share right now, but please be patient. We will have more information for you tomorrow," the studio added. Throughout the past seven days, Driveclub director Paul Rustchynsky has been actively addressing fans on Twitter, explaining that it was the game's buggy netcode that resulted in the server woes. He added that the team has not ruled out compensating those affected by the connection problems. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  2. Developer Evolution Studios apologises as servers buckle under demand. A free PlayStation Plus edition of Driveclub has been delayed across the US and Europe, the game's developer has confirmed. An abridged version of the PlayStation 4 racing title--which is free to PlayStation Plus subscribers--was scheduled to unlock in North America on Tuesday and across Europe on Wednesday, but neither appeared. Now, in a new blog published on DriveClub's official Facebook page, the game's director Paul Rustchynsky explained there will be a delay to the free version. Rustchynsky said the delay is necessary because server problems are affecting the game already. "We are seeing a lot of activity and new social behaviours right now, but unfortunately this is pushing the servers to their absolute limits," he wrote. "We are sorry if you are having a hard time getting online as we know many of you are. Please be aware that the game will automatically keep trying to connect you. Once you're online, you should have no further problems during your session." He explained that the game's developer, Evolution Studios, is working on a number of patches to eliminate the problems. "In order to help all Driveclub players who have the game already, we're temporarily holding back the PS Plus Edition and the My Driveclub app to ease the load and traffic to the servers," he added. "This should give players a better chance of connecting to the game servers." The full, paid-for version of Driveclub released across North America on October 7 and in the UK on October 10. GameSpot's Driveclub review was somewhat disappointed by the game, suggesting it makes no bold advances in the racing genre. To add to Evolution Studio's troubles, players have begun to report problems getting online, being shown instead a "Fault With Your Internet Connection" error code. "To our PS Plus fans, we're sorry you're having to wait longer to play, but we want to ensure that when you come on board, you get the best experience possible," Rustchynsky added. "Rest assured, if you've pre-ordered the full game upgrade from the PS Plus Edition, you will still get the full version of Driveclub digitally, and if you can't get online you'll be able to get started offline like everybody else with single player mode as you start your Driveclub tour. "We fully appreciate how frustrating this is for everyone. We want you to get online with your club because racing, challenging and having fun together is what the game is all about. We know that racing with your friends online is what you’ve been waiting for and we are doing everything we can to deliver that experience to you as soon as possible. "Sorry again for the difficult start. We’ll keep you regularly updated on our progress as we work round the clock to improve connectivity." Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  3. Unlike Comcast, Verizon is unable to quickly set up network connections to Netflix. It’s been 10 weeks since Verizon and Netflix struck a deal in which Netflix will pay the ISP for a direct connection to its network. Yet customers are still complaining about bad performance. The reason is that Verizon and Netflix haven’t set up enough connections to make much of a difference, and Verizon has said work may not be completed until the end of 2014. Instead of remaining quiet while they build out the necessary infrastructure, Netflix and Verizon have taken shots at one another. The latest comes from Verizon VP David Young, who wrote a blog post today that aims to dispel what he calls “the congestion myth.†“A few weeks ago, Verizon received an e-mail from a customer in Los Angeles asking why he was not getting a good experience watching Netflix on his 75Mbps FiOS connection,†Young wrote. “He was understandably confused by some of the misleading public accounts that inaccurately suggest widespread congestion that could affect Netflix traffic on Verizon’s network. Worse still were claims that Verizon is deliberately 'throttling' Netflix traffic. This customer wanted to know what was going on and why his performance wasn’t what he hoped. We, too, wanted to get to the bottom of the problem.†Young went on to say that there is “no congestion anywhere within the Verizon network†but that there is congestion in the links between Netflix’s transit providers and Verizon. Those links, of course, haven't*being upgraded because transit providers such as Cogent refused to pay Verizon to build out extra infrastructure. Instead, Netflix eventually agreed to pay for a direct connection, which should eliminate the transit providers' role in bringing traffic from Netflix to Verizon. Verizon's infrastructure squad moves slowly Netflix also*agreed to pay Comcast for a direct connection, and performance on that network improved almost immediately after the deal was announced. So why, 10 weeks after the Netflix/Verizon deal, is there still congestion at interconnection points? As we reported last month, Comcast was able to establish*the connections quickly because it spent months working with Netflix to prepare*the necessary infrastructure even before the companies*agreed to monetary terms. That includes a few hundred*10 Gigabit Ethernet ports spread across*10 carrier-neutral Internet exchange points. Compared to Comcast, Verizon’s infrastructure team was unprepared for the deal. In June, a Verizon statement said, “we will be incrementally rolling it out starting next month and progressing through the fourth quarter.†At the time, Verizon and Netflix had set up a test connection in Dallas and*were working on setting up peering connections in 13 cities. The connections apparently aren't ready yet, and Young today blamed Netflix for continuing to send*traffic over congested links. It’s customary for Verizon to “negotiate reasonable commercial arrangements with transit providers or content providers to ensure a level of capacity that accommodates their volume of traffic," he wrote. “Such arrangements have been common practice for content delivery networks in the Internet ecosystem for many years, and Netflix is fully capable of taking the necessary and customary steps to ensure that its connections match its traffic volumes." That’s true as far as it goes, but the statement doesn’t mention that Netflix already capitulated to Verizon's terms more*than 10 weeks ago. We asked Verizon spokespeople today how much progress has been made setting up the connections but the company declined comment. Young’s blog post didn’t shed any light on when significant numbers of customers can start seeing improvements. “We are working aggressively with Netflix to establish new, direct connections from Netflix to Verizon’s network,†Young wrote. “The benefit of these direct connections will be two-fold. First, Verizon customers who use Netflix will have a significantly improved experience as Netflix traffic flows over non-congested links. Early tests indicate that this is the case. The other benefit will be that the congestion that we are seeing today on those links between these middleman networks and our L.A. border router will likely go away once the huge volume of Netflix traffic is routed more efficiently. This will improve performance for any other traffic that is currently being affected over those connections.†Netflix has tried to rally customers to its cause, telling people who experience streaming trouble that “The Verizon network is crowded right now.†Today, the company repeated its call for rules that prevent ISPs from charging interconnection fees to content companies. “We'd like to thank Verizon for laying out the issue so nicely,†a Netflix spokesperson said in a statement sent to Ars. “Congestion at the interconnection point is controlled by ISPs like Verizon. When Verizon fails to upgrade those interconnections, consumers get a lousy experience despite paying for more than enough bandwidth to enjoy high-quality Netflix video. That's why Netflix is calling for strong net neutrality that covers the interconnection needed for consumers to get the quality of Internet they pay for.†Netflix did not offer any update on when the peering links with Verizon will be established.
  4. We are currently experiencing some hardware problems, resulting in many users being unable to connect to the site, or receiving "your IP has been banned" message. We are aware of the issue, and we are in the process of trying to resolve it.