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Electronic Arts on Monday released a new gameplay trailer for its upcoming shooter Battlefield Hardline, which launches in March 2015 for consoles and PC. The 90-second trailer highlights some of the missions you'll take on, as well as the options you have for clearing objectives, including guns blazing approaches as well as non-lethal takedowns. We also get a look at some of the driving sequences, which come together to make Battlefield Hardline "the fastest Battlefield ever," according to the video released today. Battlefield Hardline, which was originally expected to launch in October before being pushed to 2015, is now scheduled to arrive March 17 for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC.
Plus, Visceral Games says it knew from the beginning that it didn't want to make Hardline a military-focused game like the core series. Some of the inspirations for Visceral Games' upcoming shooter Battlefield Hardline included movies such as Batman: The Dark Knight, Die Hard, Heat, and Pulp Fiction, as well as the TV show Justified. In a recent interview, Visceral Games general manager Steve Papoutsis outlined these inspirations. "There's a number of people on the game team that love a variety of different TV shows, and movies, and films. And one of the things that keeps coming up over and over again in terms of inspiration, one of the series has been Justified, a TV show," he told IGN. "It kind of blurs the line between what's good and bad." "Some of the stuff that I personally like; I love Pulp Fiction; I love the bank heist in [Batman: The Dark Knight], I thought that was awesome," he said. "Of course, Die Hard is one of my big favorites. But I think another thing people have said about us is that they feel like our heist map that we showed at E3--High Tension--was reminiscent of Heat. So those are some of the things that are some of our inspirations." Papoutsis also spoke about the genesis of Hardline and how, from the beginning, Visceral wanted to move away from the military focus of the main series. "When we started working on Battlefield and came up with the idea for Hardline, we were excited about trying to create a new setting for the franchise," he said. "Taking it away from the military that you've seen in the past and making it more of a personal kind of setting, and focusing on the war in the streets; going cops and criminals was really appealing to us." Hardline was originally pegged to launch in one week on October 21, but EA in July delayed the game to "early 2015." The publisher has since explained that the delay was more about adding new features than fixing bugs. For more on Hardline, check out GameSpot's previous coverage. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post