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  1. Still no word on when the PlayStation Plus Edition will be made available. Driveclub's messy launch has still not been entirely cleared up, though developer Evolution Studios says it's "steadily improving connectivity for everybody" as it adds new multiplayer events for those who can play the game online. The latest update on its attempts to resolve issues that have hampered the game since launch makes note of everyone's frustration, but asks fans to "please understand that we are doing everything we can to get all aspects of online play up and running smoothly as quickly as possible." More servers for the game continue to come online, and Evolution says regular server updates are going out, too. The company recently claimed that the "majority" of players are now able to connect to the game's servers, which is necessary for accessing many of Driveclub's features. Those who are able to connect will now find new events that are available in multiplayer, as well as "more variety when you choose to race with and against other drivers online." "We will keep you up to date as we improve server performance for all aspects of online play," the studio says. "Thank you again for your support while this work continues." There is still no word on when we'll be seeing the free version for PlayStation Plus members. The Plus Edition was to offer a limited slice of the game; while you'd have access all features, only certain cars and tracks would be playable without upgrading to the full version (priced at $50 for Plus members). Earlier this week, Evolution said it had no "concrete info" on when it would be released. It was originally expected out alongside the full game on October 7, only to be delayed due to server issues. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  2. Developer apologizes for keeping fans waiting; Connection problems persist during peak hours. Evolution Studios, the developer responsible for Driveclub, has apologized to fans for the lack of information regarding the delayed PS Plus edition of the PlayStation 4 racer. Driveclub's launch two weeks ago was marred by severe connection problems due to errors within the game's netcode, which Evolution has attempted to remedy ever since. Prior to the release of Driveclub, Evolution and Sony had agreed to release a free abridged version of the game to PS Plus subscribers, which was scheduled to go live in early October. However, due to the online connection problems, coupled with the likelihood that a surge of new players would make matters worse, Sony decided to postpone the PS Plus edition. It is still unclear when the PS Plus edition will be released, and on Monday, Evolution posted an apology on its Facebook page for the lack of updates on the matter. "The PS Plus Edition news will come as soon as we have concrete info--sorry to keep you all waiting," the studio wrote. Representatives for Evolution have since been proactive in engaging with the community, frequently updating its Facebook fan page and releasing several patches to help restore connections. It was hoped that the latest patch, released over the weekend, would be a breakthrough for the game. But Evolution now says the outcome was not quite as successful as it hoped. "We can see that the majority of you can now get online, but we know that at peak times of the day it can still be hard to get connected, so we are still working to improve connectivity with every update to the servers," the Sony owned studio wrote. "We can also see that when you do get connected, some of you are having a hard time getting into multiplayer races and that posting leaderboard results can sometimes take a lot longer than you'd expect. "These connectivity issues stem from the same unforeseen server problem that we've been working to get on top of since we launched Driveclub, and while we are getting on top of the problem now, we are still working round the clock to keep improving gameplay for you." Critics were somewhat divided on the exclusive PS4 racer, with GameSpot's Driveclub review describing it is "not an argument for a new generation of driving, given how it fails to exceed the standards of the old one." Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  3. String of patches and updates help restore the game's online network; Release date for PS Plus Edition still unclear. Evolution Studios, the studio ultimately responsible for the prolonged connection problems affectingDriveclub, has said that the "majority" of the game's players will now be able to connect online. Driveclub's launch two weeks ago was marred by severe connection problems due to errors within the game's netcode. Many players were unable to play the game online, while the free PS Plus edition has been delayed. Representatives for Evolution have since been proactive in engaging with the community, frequently updating its Facebook fan page and releasing several patches to help restore connections. On Saturday, the studio suggested it had overcome one major hurdle, writing: "We're still improving server performance to get all of you enjoying full online connectivity together, but the majority of Driveclub players should now be able to connect and play online." It added: "We will continue to keep you informed as we make progress and we know we've said this before but we mean it: We know how frustrating it is when you can't get connected and we feel it too. We are working flat out to get online sign-in, multiplayer racing and leaderboards running smoothly for everyone, all of the time." Prior to the release of Driveclub, Evolution and Sony had agreed to release a free abridged version of the game to PS Plus subscribers. However, due to the online connection problems, coupled with the likelihood that a surge of new players would make matters worse, Sony decided to postpone the PS Plus edition. It is still unclear when the PS Plus edition will be released. Evolution Studios hasn't ruled out compensating those affected by the connection problems. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  4. Latest patch released in bid to further enhance online stability. Evolution Studios, the games developer that has been working frantically to solve the server problems that has marred the release of Driveclub, says the free version of the game will be available as soon as possible. Prior to the release of the PlayStation 4 racing game, Evolution and Sony had agreed to release a free abridged version of the game to PS Plus subscribers. However, due to major server problems affecting the game, coupled with the likelihood that a surge of new players would make matters worse, Sony decided to postpone the PS Plus edition. But on Monday Evolution Studios claimed it had begun to gain ground in restoring full online services for the racing title, and four days later it has released another update (1.04) which it hopes will bolster online stability even further. "More servers and new upgrades are still coming online hour-by-hour, so we expect improvements to server connectivity and reliability for everyone," the studio wrote on its Facebook page. "Essential diagnostics are still running periodically (for the next 12 hours) to help us continue to improve server performance," it added. "We are still also working hard to get the PS Plus Edition of Driveclub out as soon as possible and hope to update you on this soon." The studio has apologised on several occasions for the downtime, and hasn't ruled out compensating those affected by the problems. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  5. Evolution Studios has deployed a new game update and server upgrades in a bid to ameliorate the connection woes. Driveclub developer Evolution Studios is "working around the clock" to fix online issues for the PlayStation 4 racing game, which was released nine days ago and is still facing problems. In a statement posted to the game's Facebook page, Evolution wrote that it's now deploying a new game update--alongside server upgrades--that should help improve server performance, as well as clubs and multiplayer functionality. "We are working around the clock to improve connectivity and will keep you informed as we continue to make progress" -- Evolution In addition, Evolution said it is "running essential diagnostics" periodically that should help the studio improve network performance. However, these tests "may disrupt online play," Evolution cautioned, noting that "this will be kept to a minimum." "We're glad that more of you are getting to play online but we are sorry that many players are still having a hard time getting connected," Evolution said. "We are working around the clock to improve connectivity and will keep you informed as we continue to make progress." Earlier this week, Evolution said that its "continual upgrades" to Driveclub's servers are "building a steady increase in performance," in turn allowing more and more players to connect. Driveclub's server woes were not anticipated. Game director Paul Rustchynsky said that he "had confidence" the game's release would go smoothly, based on performance testing held prior to launch. In the wake of Driveclub's launch woes, the studio has not ruled out compensating those affected by the connection problems. For more on Driveclub, check out GameSpot's review and what other critics are saying. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  6. Restoration process now underway; Imminent patch will help activate more online features; No update on PS Plus edition. Driveclub servers are "building a steady increase in performance", according to its developer. The performance increases follow a string of connection problems that affected players after the game shipped last week. Evolution Studios, the developer responsible for Driveclub's buggy netcode, has been persistently communicative during its disastrous week of connection problems and server timeouts. But late on Monday, the studio appeared to have turned a corner, claiming that an increasing number of players are now able to access the title. "Continual upgrades to the Driveclub servers are building a steady increase in performance, meaning that we're getting more and more players connected," the studio wrote. As an immediate response to the online problems last week, Evolution closed some of Driveclub's online features and postponed the free PS Plus edition. While there is still no new release date announced for the PS Plus version, the developer said another server update would arrive by Wednesday that would begin the process of switching on more online features. "We are sorry that we don't have more concrete news to share right now, but please be patient. We will have more information for you tomorrow," the studio added. Throughout the past seven days, Driveclub director Paul Rustchynsky has been actively addressing fans on Twitter, explaining that it was the game's buggy netcode that resulted in the server woes. He added that the team has not ruled out compensating those affected by the connection problems. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  7. Plus, game director says studio "had confidence" that the PS4 racer wouldn't face launch issues of this magnitude. Driveclub developer Evolution Studios "had confidence" that the socially-inspired PlayStation 4 racing game wouldn't be impacted by the kind of significant server struggles that it's facing currently, according to director Paul Rustchynsky. Rustchynsky has been busy on Twitter responding to questions about the game's online state. In one tweet, he assured fans that Evolution "did performance testing prior to launch & we had confident in the servers then." Asked to clarify what, exactly, is wrong with the game, he said: "We've got no limits to the amount of servers of the quality of hardware; it's purely down to the server code having some bugs." Another high-profile console game, Battlefield 4, underwent a successful and smooth beta test before launching publicly and facing serious and significant server issues. Rustchynsky also says that Evolution has not ruled out offering some kind of compensation for early adopters, though it remains to be seen if this would be in the form of free DLC or something else. He also had no update to provide regarding when the free PlayStation Plus version of Driveclub would be released, but said fans can expect a "new update" on the game sometime later today. On Friday, Evolution again apologized for Driveclub's online woes, adding that it was working "non-stop" to help players get online "as soon as possible." Driveclub players who can connect should not experience any connectivity issues during their play sessions, Evolution said last week. However, the studio has implemented a one-in-one-out program to manage demand, meaning you aren't able to connect until another player disconnects. "This is obviously not ideal, especially given that there are a lot of players waiting to connect, but that's how it's working right now," the developer said previously. For more on Driveclub, which was originally expected to be released in November 2013 as a PS4 launch title, check out GameSpot's review and what other critics are saying.
  8. Developer Evolution implements one-in-one-out rule to manage demand. Those who picked up a new copy of Driveclub will not be able to take the game online unless space has been freed up by others logging out. The one-in-one-out policy is a result of the game's servers failing to manage demand just days after going on sale. These connection issues have also delayed the free PlayStation Plus edition of the game. "We're just as frustrated as you about the server performance issues right now," the game's developer, Evolution Studios, wrote on its Facebook page. "We want you to be racing with clubs and having fun playing challenges, not checking Facebook updates from us to see if the servers are updated yet." An abridged version of the PlayStation 4 racing title--which is free to PlayStation Plus subscribers--was scheduled to launch in North America on Tuesday and across Europe on Wednesday, but neither has appeared. The Evolution spokesperson said a further information regarding the problems will be issued later on Thursday. "In case you don't already know, the servers are up and running but they are hitting their performance limits, so they won't accept new connections until one of the current online players frees up their space," the studio explained. "If and when you get online, you should not have any connectivity issues during the remainder of your session. When you finish and disconnect, you'll free up a space for someone else. This is obviously not ideal, especially given that there are a lot of players waiting to connect, but that's how it's working right now." The full, paid-for version of Driveclub was released across October 7 in the US, and on October 10 in the UK. GameSpot's Driveclub review was somewhat disappointed by the game, suggesting it makes no bold advances in the racing genre. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  9. Developer Evolution Studios apologises as servers buckle under demand. A free PlayStation Plus edition of Driveclub has been delayed across the US and Europe, the game's developer has confirmed. An abridged version of the PlayStation 4 racing title--which is free to PlayStation Plus subscribers--was scheduled to unlock in North America on Tuesday and across Europe on Wednesday, but neither appeared. Now, in a new blog published on DriveClub's official Facebook page, the game's director Paul Rustchynsky explained there will be a delay to the free version. Rustchynsky said the delay is necessary because server problems are affecting the game already. "We are seeing a lot of activity and new social behaviours right now, but unfortunately this is pushing the servers to their absolute limits," he wrote. "We are sorry if you are having a hard time getting online as we know many of you are. Please be aware that the game will automatically keep trying to connect you. Once you're online, you should have no further problems during your session." He explained that the game's developer, Evolution Studios, is working on a number of patches to eliminate the problems. "In order to help all Driveclub players who have the game already, we're temporarily holding back the PS Plus Edition and the My Driveclub app to ease the load and traffic to the servers," he added. "This should give players a better chance of connecting to the game servers." The full, paid-for version of Driveclub released across North America on October 7 and in the UK on October 10. GameSpot's Driveclub review was somewhat disappointed by the game, suggesting it makes no bold advances in the racing genre. To add to Evolution Studio's troubles, players have begun to report problems getting online, being shown instead a "Fault With Your Internet Connection" error code. "To our PS Plus fans, we're sorry you're having to wait longer to play, but we want to ensure that when you come on board, you get the best experience possible," Rustchynsky added. "Rest assured, if you've pre-ordered the full game upgrade from the PS Plus Edition, you will still get the full version of Driveclub digitally, and if you can't get online you'll be able to get started offline like everybody else with single player mode as you start your Driveclub tour. "We fully appreciate how frustrating this is for everyone. We want you to get online with your club because racing, challenging and having fun together is what the game is all about. We know that racing with your friends online is what you’ve been waiting for and we are doing everything we can to deliver that experience to you as soon as possible. "Sorry again for the difficult start. We’ll keep you regularly updated on our progress as we work round the clock to improve connectivity." Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  10. After multiple delays, PlayStation 4 racer finally hit shelves today; how did it fare with critics? Once scheduled as a PlayStation 4 launch title, socially inspired racing game Driveclub is now available at retailers and through the PlayStation Network. Critics have weighed in on the new racing game from Evolution Studios, the creators of the Motorstormseries, and you can see a sampling of review scores and quotes below. For more on Driveclub's critical reception, be sure to read extended coverage on GameSpot sister site Metacritic. Game: Driveclub Developer: Evolution Studios Platforms: PlayStation 4 Release date: October 7 Price: $60 GameSpot -- 5/10 "It exists, it's pretty, and you race cars in it. Such an analysis might be terribly reductive, but it's difficult to work up excitement over Driveclub, a simple racing game in which frustration is common and thrills are in short supply. This is racing in its most straightforward and driest form, free of frills, free of celebration, and free of pressing reasons to invest your time in it for the long term." - Kevin VanOrd [Full review] Destructoid -- 7.5/10 "Driveclub is fast and easy to get into, nice to look at, and it has a lot going on in the background to keep you connected and competitive with your club members and other individuals. But that doesn't change the issues in the foreground. Its approachable and enjoyable racing is marred by AI cars that love to unfairly bash and crash on the single-player side. And bugs with the interface and the networking kept me from fully enjoying the multiplayer side. Beyond all of this, it feels like Driveclub needs more race and event types. What it offers has kept me going for a couple of weeks, but how much longer will it continue to do so?" - Dale North [Full review] Polygon -- 7.5/10 "Driveclub doesn't have any one element that makes it an incredible game or a huge leap forward for the racing genre, but it makes some smart choices underneath top-of-the-line presentation. And in embracing a social media-influenced setup to build enjoyable asynchronous multiplayer, it teaches a few important lessons other developers should learn from." - Philip Kollar [Full review] Joystiq -- 3/5 "Driveclub is a well-made, sometimes irritating juxtaposition of the old and new. The career mode is old-fashioned and its AI is hopelessly ignorant, but the graphics and competitive jabs online feel perfectly fit for 2014. Embracing your fellow human is key to overcoming Driveclub's faults, which ultimately make it a better staging ground for car-loving friends than an expression of automotive admiration itself." - Ludwig Kietzmann [Full review] PlayStation Universe -- 9.5/10 "Driveclub blends the complexity of realistic simulation with inviting mechanics and gives just enough leeway to evoke heart-pumping power and intensity in every kind of racing fan. A graphical darling with fresh multiplayer ideas to match, Driveclub is irresistible and pushes the genre forward." - Kyle Prahl [Full review] Eurogamer -- 6/10 "Driveclub is patently intended to attract a global, interconnected audience of fiercely competitive racers but, to quote the increasingly obscure 1989 Kevin Costner film Field of Dreams: if you build it, they will come. And, unfortunately, Evolution hasn't quite built it." - Mike Channell [Full review] IGN -- 7.9/10 "Driveclub is the best-looking racing game I've ever seen on a console, but down deep it's a more modest, conventional arcade racer than the sprawling, open-world types we commonly see today. While it successfully creates fast and fun races with a great sense of speed, the overly aggressive AI grates, the difficult drifting seems at odds with the accessible handling, and the single-player loses zest once the solo content runs dry. I'm also surprised at how partisan the day-one car list is. That said, the tentacles of Driveclub can grip tight if you get invested in the game's asynchronous challenges, and it's very much geared around encouraging us to hop online and compete by making it so easy." - Luke Reilly [Full review] A list of additional scores from other publications can be found below: Game Informer - 7.75/10 GamesRadar - 4/5 USGamer - 3.5/5 Hardcore Gamer - 2.5/5 DigitalSpy - 4/5 VideoGamer - 8/10 The Sixth Axis - 8/10 Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post