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  1. New research published by the African Governance and Development Institute shows that piracy increases literacy and the spread of knowledge. The researchers warn against the adoption of strict anti-piracy policies, but note that not all copyright protection is bad. In Western countries piracy is often seen as a leisure tool, granting people unauthorized access to the latest hits and Hollywood blockbusters. However, there are also parts of the world where piracy is frequently used as a means to gather and spread knowledge. In parts of Africa, for example, where legal access to educational books and software is often restricted or unavailable. Over the years we have seen various illustrations of the educational importance of piracy in developing countries. When the e-book portal was shut down, for instance, we were contacted by a United Nations worker in Kenya, who voiced his disappointment. “I am very concerned about the recent injunction against The site was particularly useful for people like me working in Nairobi, a city that has no more than four bookshops with nothing but bestsellers,†the UN worker informed TF at the time. In an effort to determine how piracy affects literacy and the spread of knowledge, the African Governance and Development Institute conducted an in-depth study comparing piracy and human development data from 11 African countries. The findings, presented in a paper titled “The Impact of Software Piracy on Inclusive Human Development: Evidence from Africa†show that “software piracy increases literacyâ€. “Adoption of tight IPRs regimes may negatively affect human development by diminishing the literacy rate and restricting diffusion of knowledge,†the authors write. Not all copyright protection measures have a negative effect though, and the researchers found that is negatively linked to the human development index. “Adherence to international IPRs protection treaties (laws) may not impede per capita economic prosperity and could improve life-expectancy,†the paper reads. The paper reports mostly correlational data so it’s not unthinkable that countries where human development is higher have less need to pirate, as there are better alternatives. The reverse effect could also apply to the literacy findings but according to the researchers this is unlikely. Researcher Simplice Asongu informed TF that his previous work showed a causal effect from piracy on scientific publications. “I tested the impact of piracy on scientific publications and established a positive causality flowing from the former to the latter,†Asongu says. From that research, it was concluded that African countries with less copyright restrictions on software will substantially boost the spread of knowledge through scientific and technical publications. The findings reported here are limited to the effect of software piracy, but it’s not hard to see how book piracy may also positively influence literacy and the spread of knowledge. In sum, the research suggests that piracy does have its positive sides, especially in terms of human development. Still, it seems unlikely that rightsholders will take that into account when lobbying for new policy changes.
  2. Empornium, one of the leading private torrent trackers for adult content, says it believes a copyright troll gained access to a staff moderation account and is now using obtained data to threaten its users. The revelations may shine light on why some Empornium users have received settlement threats with no lawsuit filed and no notice from their ISPs. During the past several years it’s become extremely common for copyright holders in the adult industry to target users of file-sharing networks in order to threaten them with litigation. The way these users are contacted has remained constant in the vast majority of cases. Armed with a court order, copyright holders force ISPs to hand over the personal details of subscribers so they can be contacted directly for a cash settlement. However, it doesn’t always work that way. Since mid 2013, mounting anecdotal evidence and reports have suggested that people uploading and sharing certain niche content may have had their true identities exposed via information they posted on the Internet rather than through John Doe lawsuits filed by a copyright holder. In particular, users have reported receiving cash demands over niche adult material offered by a company called TaylorMadeClips (NSFW). As noted by DieTrollDie in a 2013 article, settlement demands like this (pdf) from TaylorMade lawfirm Borghese Legal have no official case associated with them. Now, it could be that TaylorMade watermarks its clips and some of these letters are being sent to those who registered their personal details with the official site and later uploaded content elsewhere. However, private torrent site Empornium, one of the largest adult trackers around, believes it has an alternative explanation. In a frank email exchange with TorrentFreak and subsequent announcement to its users, the operators of the site reveal that a staff account on its site has been compromised. The site was not hacked in any way but it appears a moderator account login details were obtained and subsequently used to cull private member data from the site. “It was discovered that the user account of a regular (Mod) rank staff member has been accessed by someone other than the staff member in question. Once this was discovered, immediate steps were taken to prevent further access to sensitive information by this account,†the site said. “By what we discovered of their activity and reports from users we believe that the unauthorized third party may have been affiliated with TaylorMadeClips and Borghese Legal, LTD. Their intentions appear to be to use information obtained to intimidate users into financial settlements through legal scare tactics. Specifically, users who have downloaded or seeded TaylorMadeClips torrents and are within US jurisdiction appear to be targeted.†Empornium discovered the breach on Monday and immediately locked down the threat. However, sensitive information had already been obtained. “The compromised account appears to have been primarily used to obtain the registered e-mail address for these users, and matched to the grabbed / snatched / peers lists of TaylorMadeClips torrents, to determine targets for threatening letters,†they add. TorrentFreak asked Empornium how they came to the conclusions detailed above, this is what they said. “We came to the conclusion on who was involved the simple way. We went back through what logs we still had (we keep very limited ones where possible for the simple reason if we are ever compromised we want as little hurtful info around as possible) and what accounts and torrents they pulled up info on,†Empornium told TF. “Every one was [TaylorMadeClips] content and some of them we already have reports from users that they have received letters to their Empornium registration email address from Borghese Legal specifying those torrents. Many have also received a letter via snail mail. Those reports started around [now 48hrs to 72hrs] ago and alerted us that we may have a problem.†How the third party (whoever that may turn out to be) obtained the login isn’t clear, but at this stage hacking is being ruled out. “We know it wasn’t brute forced or similar as failed logins on staff accounts ring all sorts of very loud bells for us. We have had people attempt that attack vector more than once,†the site told TorrentFreak. At this stage the most likely scenario is that the same user/pass combination could have been used on other sites but a computer compromise might also be possible. In any event, the site has identified the instances of unauthorized access and tracked them down to as-yet undisclosed locations in the United States. While users of Empornium may be shocked and even disappointed that their information has been accessed in this way, it’s not only unusual but also a credit to the site that they have decided to be so open about the breach. It’s fair to say that many if not most sites would brush this kind of thing under the carpet. TaylorMadeClips provides no contact information on its site and obscures its WHOIS information so could not immediately be reached for comment. TorrentFreak contacted Borghese Legal but at the time of publication we had not received a response.
  3. For isoHunt Founder Gary Fung, 2014 was the first full year without him taking a central place in the BitTorrent landscape. But even though his site was crushed by the MPAA, Hollywood is still facing the same piracy problems. Today Fung shares his views on piracy and the future of media distribution. garyfungNovember last year isoHunt’s founder shut down the site after he signed a $110 million settlement agreement with Hollywood. After being one of the lead figures in the BitTorrent community for over a decade, Fung is now about to close his first year as an outsider. Has this new perspective changed his outlook on piracy? What lessons has he learned, and what should the major entertainment industry companies do to address the piracy challenge? Today Fung shares some of his thoughts from the past year. On Piracy and The Future of Media Distribution By Gary Fung I’ve often said before, in court and elsewhere, that isoHunt’s shutdown means nothing against what and how much people share. isoHunt was a tool and its stats a reflection of what people wanted to share. I was right, nothing of substance has changed in file-sharing on BitTorrent. Neither has the recent downtime of The Pirate Bay it seems. For now, piracy is being maintained by the inability of media giants to serve their customers well. I like movies. I’ve always gone to theaters to see good movies, with friends. isoHunt’s shutdown hasn’t changed that. Recently, there was a movie I wanted to see: The Imitation Games. After weeks of it being premiered in the US, I still couldn’t see it here in BC, Canada. Only a few days ago did it start showing in just one local theater. “Piracy†is not a money problem, it’s a convenience and access problem. Money is merely a part of the access problem. What are studios supposed to expect people to do when they want to see a movie but they can’t pay because it’s not playing locally? So how can the entertainment industry stop piracy? Innovation. Not being involved in file-sharing gives me the freedom to say that streaming services are the future of movies and TV. Technically, streaming and superior recommendations are the things that can effectively compete with piracy, which is not as convenient, not as legal and not as high quality. Continue to hamstring collective streaming services with licensing limitations and territorial barriers and expect piracy to endure. The War on Internet cannot be won with lawyers. I wanted isoHunt to evolve into a service of frictionless content discovery. I realize now that without cooperation with the content owners, this isn’t possible. Technologically, I envision studios and other media companies creating open APIs and platforms so new innovative streaming services can be developed on top. That would solve the studio’s fear of single players like Netflix dominating media distribution and eventually dictating terms in the industry. New streaming services could find a hybrid approach by using BitTorrent P2P streaming to lower cost and Bitcoin for pay per view micro-transactions. Imagine when everyone can watch and listen to anything, anytime, anywhere, with mere cents, automatically and continuously deducted from your Bitcoin wallet. No, you won’t own your media, but that was never the case to begin with. Our entertainment will be completely in the cloud, searchable and discoverable with recommendations. Not yours, physically or otherwise, but available and priced low enough that you don’t think much about the charge. I believe that the frictionless micro-transactions that enable this will be ideal for bridging the digital divide between creators and consumers. Taylor Swift doesn’t want to be on Spotify? She can create her own platform using a streaming API, a clearinghouse for rights, and bitcoin purchase details made available by her label. The same would be true for any TV show and movie producer. And here’s my tip to industry associations like the MPAA and RIAA for continued relevance in this Internet age, possibly for everyone’s benefits. Become standards bodies for programmatic APIs over media rights, metadata and micro-transaction details. Record labels and movie/tv studios can use these standards to make their own works available for streaming and to accept payments from third parties. With open APIs, new streaming services can freely innovate. With increased competition and choice, consumers can get better pricing and collectively access everything, just as the Internet eventually makes everything available. And with competing streaming services, the labels and studios don’t have to fear streaming giants such as Netflix, YouTube and Spotify consolidating too much power over distribution. Streaming services will become the new channels, available on any connected TV, sound system and mobile device. Micro-transactions that are frictionless in access is the hardest part from a technical point of view, but has the potential to end download stores, subscription streaming and piracy of today. Free and cheaper tiers of access through the APIs are possible when supplemented with advertising naturally and new forms of product placements and endorsements, already pioneered by Youtube channels now (although ethics in continued melding of content and advertising will have to be questioned). The piracy and ownership debates I believe will be largely academic when access to content in reality will be that easy. Media companies that hound their future customers and technology partners with lawsuits will be laughed at, like we can now laugh at horse carriages suing automobiles for going too fast That would be a sight to see.
  4. 4x Sceneaccess invites. Will trade individual invites for music sites. PM me
  5. Looking for Scene access invite for a Revtt invite No Pm,s keep it in public chat please
  6. I'll just lie down in the snow and close my eyes. GameSpot's early access reviews evaluate unfinished games that are nonetheless available for purchase by the public. While the games in question are not considered finished by their creators, you may still devote money, time, and bandwidth for the privilege of playing them before they are complete. The review below critiques a work in progress, and represents a snapshot of the game at the time of the review's publication. If Gary Paulsen’s The Hatchet were a videogame, and not a coming-of-age novel, I doubt the eponymous axe would have survived the first hour. A couple swings into the process of building a makeshift shelter, and the young hero would’ve found himself stirred by a sudden and terrible acuity: “Hatchet durability at 27% percent. Hatchet is in danger of breaking.†Sorry Brian: I guess your mom should have splurged for the Hatchet +1. Good luck with the wolves. Flares can fend of the darkness, or a wolfPlanned obsolescence bothers me enough when I’m buying cell phones, so I’m not much pleased when it rears its head right as I’m in the middle of fending off virtual zombies or slaying dragons. You’d think of all the videogame scenarios, a survival adventure would be the worst possible venue for tools that break after a couple minutes of use towards their expressed purpose. And yet here I am, wandering the chilly wilderness of The Long Dark with socks that last a couple days and six backup can openers. The Long Dark dubs the singular mode currently on the menu its sandbox, which is a pretty playful-sounding name for what turns out to be “wandering a godforsaken forest until you eventually expire of cold or hunger.†There’s a bit of perfunctory exposition describing you as the sole survivor of a plane crash, and then you’re unceremoniously dumped into a random part of the game’s single map and encouraged to find what shelter and sustenance you can. But there’s no search crew coming to find you, and no civilization to reach--you’re to ultimately succumb to the elements, one way or another. A few found tools and some looted granola bars can stave off the cold creep of death, if only for a spell. But there’s no search crew coming to find you, and no civilization to reach--you’re to ultimately succumb to the elements, one way or another. Surviving The Long Dark is pretty formulaic, really: find an area of previous human habitation, ransack its cabinets for additional clothing and foodstuffs, make a fire, sleep a time, and then set off in search of the next building. A found rifle can allow for some rudimentary hunting if you happen to stumble upon it, and a hatchet will let you allot time and energy to the chopping of firewood. But any activity, from building a fire to sleeping consumes precious calories and resources, and keeping those counts above the red is an ever-present concern. Paulsen’s protagonist survived for some fifty days in remote Canadian wilds before being rescued. By way of contrast, The Long Dark reports that I first clocked out of the mortal coil after four days. But the passage of days loses its evocative power when you speed up its rate, as The Long Dark does, or when the player can set a timer for sleep and be walking again in seconds. So it’s the items that end up becoming the more tangible measure of time’s passing--the appetite-curbing power of the food, or the durability of the familiar tools. And it’s there where The Long Dark takes some curious liberties, because intuitively, we know that you shouldn’t have to eat a dozen energy bars and a pound of venison to sustain yourself day-to-day. We know a crowbar doesn’t lose half its integrity after being used to pry open a couple lockers. When I play The Long Dark I don’t feel like a survivalist, stretching my resources; I feel like an insatiable force that roves through the environment, picking it clean. Everything’s too fleeting, when the demands of the situation should encourage just the opposite: an intimate connection to belongings that have taken on heightened significance. Tom Hanks cried when he lost his volleyball in Castaway, after all. The wilderness often feels too inert.I’ve been trying to track the source of these issues of scale, and my hunch is that they’re all trickling down from the problem of the map’s size. It doesn’t take long to see all there is to see in The Long Dark--a few rudimentary structures, a lot of inert trees with branches you clip through, and a couple landmarks, like a dam and a lake. Climb a hill, or roam anywhere that looks like it’s off the critical path, and you’ll encounter a rock wall that tamps you back into your snowy coffin. Perhaps staying put is sometimes the savvy thing to do when you’re really stranded in the woods. But for a player, the feeling of being penned in chafes at a natural inclination to explore. The Long Dark intermittently seems to acknowledge this, with a beautiful nightscape over a frozen lake, or a pale, ice blue cast of light through windows of a long-abandoned building. Step indoors, and the wind howls at you from outside like it’s upset that it lost its prey. There are wolves howling out there too, but that spine-tingling atmospheric touch goes right out the window once you actually see one. Wolves in The Long Dark don’t hunt, or sneak, or operate in packs. They just lazily patrol back and forth around points of interest--oblivious, like a stealth videogame guard with an asphyxiation fetish. But I’m not sure The Long Dark needs a live threat, when cold, hunger, and exhaustion feel tethered to you. At any given moment there’s some ailment occupying a corner of your screen, telling you you’re “freezing,†or “exhausted,†or “starving.†As cues go, they’re a bit on-the-nose, but when the wind picks up as you’re limping on a sprained ankle towards a distant shelter, you start to feel something of its bite, all the same. One of them got me in the end, anyway, when I decided to see what would happen if I tried to take a nap outdoors in a snowstorm. I simply didn’t care anymore. I don’t expect my motivations to align with my character’s--not explicitly, at least. He’s angling for another day of life. I’m in it for an interesting experience, and maybe a bit of pathos. But there’s the rub: we each need something to help us sustain the effort, and I’m tired of scrounging for his fifth helping of canned peaches. Add Rep and Leave a feedback Reputation is the green button in the down right corner on my post
  7. his week it was revealed that following a request from a Swedish anti-piracy group, police action was taken against a torrent site hosted on Canadian soil. The general understanding is that torrent sites are currently legal in Canada, so how does a situation like this come to pass? Earlier this week tips coming into TorrentFreak suggested that a relatively small torrent site known as Sparvar had come under the scrutiny of the police. Sure enough, the site subsequently went offline. Problems had been building for more than two years. Swedish anti-piracy group Rights Alliance (Antipiratbyran) had built up an interest in Sparvar, a site directed at a largely Swedish audience. In early 2012 following action against a private site known as Swepiracy, Rights Alliance warned that Sparvar was on their list of targets. Until this week, however, Sparvar had been hosted in Canada with Montreal-based Netelligent Hosting Services. For some time it had been presumed that hosting a torrent site is Canada is legal, a notion that was recently backed up by Netelligent president Mohamed Salamé. “[As] long as there are no violations of our [acceptable use policy], we take no actions against torrent sites which are still legal in Canada,†Salamé told TF. Nevertheless, the Royal Canadian Mounted Police (RCMP) still took action against Sparvar. How did this come to pass? A source familiar with the case who agreed to speak on condition of anonymity told TorrentFreak that Netelligent was served with a data preservation order by the RCMP who were working together with authorities in Sweden. In the first instance Netelligent were gagged from informing their client about the investigation, presumably so that no data could be tampered with. Netelligent was then sent a hard drive by the RCMP for the purposes of making a copy of the Sparvar server. This was to be handed over to their authorities. We’re led to believe that Netelligent put up a fight to protect their customer’s privacy but in the end they were left with no choice but to comply with the orders. And here’s why. MLAT, or Mutual Legal Assistance Treaty agreements, enable countries to gather, share and exchange information in order to enforce the law. Since 2001, Canada has had an MLAT with Sweden and since there was a criminal investigation underway in Sweden against Sparvar, Canada and Netelligent were legally obligated to provide assistance in the case. So what does this mean for other sites hosted in Canada? Well, according to our source anyone running a site should be aware of the countries that Canada has MLAT agreements with, just in case another country decides to launch a case. Those countries can be found here but they include everyone from the United States to Australia, from China to Russia, and many countries across Europe including the UK, Netherlands, Spain, Poland, France and Italy. Finally, our source informs us that while cooperation in criminal cases has obviously been requested before, to the extent of his knowledge this is the first time that a torrent site has been a target. Source : Torrentfreak